View Full Version : How to make a 2.301 module work in 2.501?
I know that corsix mod studio only makes modules for 2.301, but what do i have to edit in the module file to make it work in 2.501?
with kind regards
wh1tebird
you can't.. corsix can be used with old module, but not to start a mod anymore.
you can't.. corsix can be used with old module, but not to start a mod anymore.
then how do i make a 2.501 mod then?
you can still use corsix to load a single sga archive.. for instance WW2/AttribArchive.sga.. or you could make a custom module file, that you only use for working in corsix.. for the real 2.501 module you could use the one i made from cheatmod. (edit in notepad and search & replace "CheatMod" with the name of your own mod.)
I don't think corsix will update his tool, so atm it's a bit complicated to make mods for a beginner.
you can still use corsix to load a single sga archive.. for instance WW2/AttribArchive.sga.. or you could make a custom module file, that you only use for working in corsix.. for the real 2.501 module you could use the one i made from cheatmod. (edit in notepad and search & replace "CheatMod" with the name of your own mod.)
I don't think corsix will update his tool, so atm it's a bit complicated to make mods for a beginner.
thanx alot,
i am planning to make a simple mod for my friends, i only need to change the cost of units, are they stored in the module?
yes all that stuff is in AttribArchive.sga.. just load it in corsix
yes all that stuff is in AttribArchive.sga.. just load it in corsix
ok, thanks
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