BuckyBoy
02-03-09, 01:49
Henstrand's Flank (2p) by Peeriddle (http://www.gamereplays.org/community/index.php?showuser=102477)
hey guys.. i found this map on gamereplays.org (http://www.gamereplays.org/community/index.php?showtopic=455555).. i think it's pretty good:
more detail and objects added. Grass redone (was really bad before).
Generally the map looks much better and more developed. Please leave feedback and i hope you enjoy http://www.gamereplays.org/community/style_emoticons/default/thumb.gif
I'm almost done with my map for february. Henstrand's Flank is a new rural/farm map (similar aesthetics to my last map Le Tremblot. However, the texturing is more efficient and probably takes up less memory.
EDIT--
Added 2x +5 munis to corners, totaling 80 munis (standard amount). Added more fencing and bushes for more infantry cover (was lacking before). Added more splats for more detailing in certain areas. Version 1.1 is the latest.
Map rundown:
Fuel--
3x +10 fuel
1x +5 fuel
=35 fuel
--
I used a similar scheme to semois, where there are few fuel points, but each player gets a +10 near their base so it's easy to OP. In additon, in one corner there is another +10 which makes that area worth fighting over. In the opposite corner lies a +5, just to balance the map a little (incase a brit camps the +10 on the side). However, leaving it as a +5 enphasises the importance in OPing at least 1 fuel.
--
Munitions--
4x +10 munitions
6x +5 munitions
=70 munitions
--
The munitions layout is straight forward, no +16 and +10's to make parts of the field more important.
--
In general the resource layput is fairly symmetrical, with little changes to spice things up, as seen in the map layout.
hey guys.. i found this map on gamereplays.org (http://www.gamereplays.org/community/index.php?showtopic=455555).. i think it's pretty good:
more detail and objects added. Grass redone (was really bad before).
Generally the map looks much better and more developed. Please leave feedback and i hope you enjoy http://www.gamereplays.org/community/style_emoticons/default/thumb.gif
I'm almost done with my map for february. Henstrand's Flank is a new rural/farm map (similar aesthetics to my last map Le Tremblot. However, the texturing is more efficient and probably takes up less memory.
EDIT--
Added 2x +5 munis to corners, totaling 80 munis (standard amount). Added more fencing and bushes for more infantry cover (was lacking before). Added more splats for more detailing in certain areas. Version 1.1 is the latest.
Map rundown:
Fuel--
3x +10 fuel
1x +5 fuel
=35 fuel
--
I used a similar scheme to semois, where there are few fuel points, but each player gets a +10 near their base so it's easy to OP. In additon, in one corner there is another +10 which makes that area worth fighting over. In the opposite corner lies a +5, just to balance the map a little (incase a brit camps the +10 on the side). However, leaving it as a +5 enphasises the importance in OPing at least 1 fuel.
--
Munitions--
4x +10 munitions
6x +5 munitions
=70 munitions
--
The munitions layout is straight forward, no +16 and +10's to make parts of the field more important.
--
In general the resource layput is fairly symmetrical, with little changes to spice things up, as seen in the map layout.