BuckyBoy
17-07-08, 18:48
some ideas:
maps are twice as big (ie. normal 2v2 map will become 1v1)
more zoomed-out view (maybe 50% more or so)
increased range for all weapons
retreat to medic station or FHQ (because of longer retreat paths on bigger maps)
halftracks are available sooner (for reinforcement)
maps are twice as big (ie. normal 2v2 map will become 1v1)
more zoomed-out view (maybe 50% more or so)
increased range for all weapons
retreat to medic station or FHQ (because of longer retreat paths on bigger maps)
halftracks are available sooner (for reinforcement)