AGameAnx
27-02-08, 07:08
Hi guys. I'm here with a new 6 player map for CoH: OF
You will find lots and lots of defences in this map. Make sure you make good use of them, because you won't be able to trick AI by creating chokepoints. Only 2-4 chokepoints present in the map, which are also very difficult to set up. AI will get you while you will try to do that, because they are also very easy to flank. The map is very good for both infantry and tank combats, because there's a big open field in the middle and areas packed up with defences in the sides. Make sure you watch after your squads, becouse you will need to fill those trenches with some men, before the enemy does!
The visual of the map is also very appealing to the eyes. The city flashing with explosions in one side of the map, forests, river and windmills on the other. Tons of splats and splines to provide best realism. Check it out in the screenshots :)
Original description:
In a daring move german forces take back the defences along the city border and cut the supply for allies to try and stop the allied invasion currently commencing in the city. The success of allied attack depends intirely on this german operation
[ Download SGA (http://files.filefront.com/6+reversed+devense+v11sgarar/;9840462;/fileinfo.html) ]
[ Download SGB (http://files.filefront.com/6p+reversed+devense+v11rar/;9840461;/fileinfo.html) ]
-+ Road Patrol win condition +--------------------------
This is a special ScAR coded version of this map. To see the changes play with the Victory Point winning condition.
The point of this win condition is to hold the road by securing the specific ammount of victory points by the road. When one of the teams does it and holds them for enough time the convoy arrives for them and reinforcements arrive for the opposing team. If you hold all the victory points long enough you also get reinforcements to oppose your enemy. Convoy moves along it's path to the other side of the map. Each time a squad arrives at it's destination the opposing team loses victory points. First team to reach 0 victory points loses.
The Convoy Escort win condition designed by me is quite a WiP yet, but i'm sure that you will have lots of fun playing it. And i didn't see much bugs with it yet. The only bug you may encounter is that the convoy stucks in a blob while moving due to constant move orders issued to each squad. But i saw it happen only 2 times or so. That's not much. I've changed the moving path also, so they shouldn't ever do it again
More info, changelogs, opportunity to design YOUR OWN Convoy Escort map and more maps with this win condition overhere: http://forums.relicnews.com/showthread.php?t=180359
Please contact me if you find any bugs or need help implementing this to your map
[ Download RP SGA (http://files.filefront.com/6p+reversed+devense+rp+sgarar/;9840543;/fileinfo.html) ]
[ Download RP SGB (http://files.filefront.com/6p+reversed+devense+rp+v1rar/;9837289;/fileinfo.html) ]
-------------------------------------------------------
Screenshots:
http://img529.imageshack.us/img529/1860/relic00187lc3.jpg
*Warning: some of these may be different from the released map. More changes have been done since taking these.
http://img526.imageshack.us/img526/9869/relic00001gi1.th.jpg (http://img526.imageshack.us/my.php?image=relic00001gi1.jpg) http://img411.imageshack.us/img411/2241/relic00012ax9.th.jpg (http://img411.imageshack.us/my.php?image=relic00012ax9.jpg) http://img266.imageshack.us/img266/927/relic00011jc6.th.jpg (http://img266.imageshack.us/my.php?image=relic00011jc6.jpg) http://img301.imageshack.us/img301/4665/relic00010kp3.th.jpg (http://img301.imageshack.us/my.php?image=relic00010kp3.jpg) http://img411.imageshack.us/img411/379/relic00009es6.th.jpg (http://img411.imageshack.us/my.php?image=relic00009es6.jpg) http://img407.imageshack.us/img407/5238/relic00008bp9.th.jpg (http://img407.imageshack.us/my.php?image=relic00008bp9.jpg) http://img210.imageshack.us/img210/5540/relic00007ze4.th.jpg (http://img210.imageshack.us/my.php?image=relic00007ze4.jpg) http://img407.imageshack.us/img407/6358/relic00006nc4.th.jpg (http://img407.imageshack.us/my.php?image=relic00006nc4.jpg) http://img411.imageshack.us/img411/7104/relic00005fh7.th.jpg (http://img411.imageshack.us/my.php?image=relic00005fh7.jpg) http://img526.imageshack.us/img526/5484/relic00004fk4.th.jpg (http://img526.imageshack.us/my.php?image=relic00004fk4.jpg) http://img201.imageshack.us/img201/9674/relic00002hh1.th.jpg (http://img201.imageshack.us/my.php?image=relic00002hh1.jpg) http://img266.imageshack.us/img266/2076/relic00026lc9.th.jpg (http://img266.imageshack.us/my.php?image=relic00026lc9.jpg) http://img257.imageshack.us/img257/1002/relic00025ud0.th.jpg (http://img257.imageshack.us/my.php?image=relic00025ud0.jpg) http://img201.imageshack.us/img201/6839/relic00024dh8.th.jpg (http://img201.imageshack.us/my.php?image=relic00024dh8.jpg) http://img526.imageshack.us/img526/7366/relic00023tl6.th.jpg (http://img526.imageshack.us/my.php?image=relic00023tl6.jpg) http://img266.imageshack.us/img266/3484/relic00022fn7.th.jpg (http://img266.imageshack.us/my.php?image=relic00022fn7.jpg) http://img526.imageshack.us/img526/4892/relic00021pf8.th.jpg (http://img526.imageshack.us/my.php?image=relic00021pf8.jpg) http://img266.imageshack.us/img266/6823/relic00020ih9.th.jpg (http://img266.imageshack.us/my.php?image=relic00020ih9.jpg) http://img411.imageshack.us/img411/8826/relic00019pn5.th.jpg (http://img411.imageshack.us/my.php?image=relic00019pn5.jpg) http://img526.imageshack.us/img526/3456/relic00018bp8.th.jpg (http://img526.imageshack.us/my.php?image=relic00018bp8.jpg) http://img201.imageshack.us/img201/2060/relic00017jn9.th.jpg (http://img201.imageshack.us/my.php?image=relic00017jn9.jpg) http://img407.imageshack.us/img407/6861/relic00016fs4.th.jpg (http://img407.imageshack.us/my.php?image=relic00016fs4.jpg) http://img257.imageshack.us/img257/1659/relic00013xn0.th.jpg (http://img257.imageshack.us/my.php?image=relic00013xn0.jpg)
And the preview video too!
http://video.google.com/videoplay?docid=-4441842166932332240&hl=en
Hope you see anything in there... Just check out the OOB detail :)
Map install instructions:
-- SGB Install --
Go to your Company Of Heroes/WW2/Data folder
Go to or create Scenarios folder in there
Go to or create mp folder in Scenarios folder
Extract the map archive there
Run your Company Of Heroes in -dev mode. To do so:
Create a shortcut of RelicCOH.exe located in your Company Of heroes folder
Open Shortcuts preferences
Add " -dev" without the quotes (Note the whitespace! Whitespace after the text present in the field is required!) to the Target field.
It should look like this:
"C:\Program Files\THQ\Company Of Heroes\RelicCOH.exe" -dev
When playing custom maps run your CoH through your created shortcut
Enjoy! The map should be in CoH map list in the bottom
-- SGA install --
Just copy the map file to My Documents/My games/Company Of Heroes/WW2/Scenarios/ folder and play. Although I suggest using the the Mannerheim's CoHLauncher (http://forums.relicnews.com/showthread.php?t=176498)!
You will find lots and lots of defences in this map. Make sure you make good use of them, because you won't be able to trick AI by creating chokepoints. Only 2-4 chokepoints present in the map, which are also very difficult to set up. AI will get you while you will try to do that, because they are also very easy to flank. The map is very good for both infantry and tank combats, because there's a big open field in the middle and areas packed up with defences in the sides. Make sure you watch after your squads, becouse you will need to fill those trenches with some men, before the enemy does!
The visual of the map is also very appealing to the eyes. The city flashing with explosions in one side of the map, forests, river and windmills on the other. Tons of splats and splines to provide best realism. Check it out in the screenshots :)
Original description:
In a daring move german forces take back the defences along the city border and cut the supply for allies to try and stop the allied invasion currently commencing in the city. The success of allied attack depends intirely on this german operation
[ Download SGA (http://files.filefront.com/6+reversed+devense+v11sgarar/;9840462;/fileinfo.html) ]
[ Download SGB (http://files.filefront.com/6p+reversed+devense+v11rar/;9840461;/fileinfo.html) ]
-+ Road Patrol win condition +--------------------------
This is a special ScAR coded version of this map. To see the changes play with the Victory Point winning condition.
The point of this win condition is to hold the road by securing the specific ammount of victory points by the road. When one of the teams does it and holds them for enough time the convoy arrives for them and reinforcements arrive for the opposing team. If you hold all the victory points long enough you also get reinforcements to oppose your enemy. Convoy moves along it's path to the other side of the map. Each time a squad arrives at it's destination the opposing team loses victory points. First team to reach 0 victory points loses.
The Convoy Escort win condition designed by me is quite a WiP yet, but i'm sure that you will have lots of fun playing it. And i didn't see much bugs with it yet. The only bug you may encounter is that the convoy stucks in a blob while moving due to constant move orders issued to each squad. But i saw it happen only 2 times or so. That's not much. I've changed the moving path also, so they shouldn't ever do it again
More info, changelogs, opportunity to design YOUR OWN Convoy Escort map and more maps with this win condition overhere: http://forums.relicnews.com/showthread.php?t=180359
Please contact me if you find any bugs or need help implementing this to your map
[ Download RP SGA (http://files.filefront.com/6p+reversed+devense+rp+sgarar/;9840543;/fileinfo.html) ]
[ Download RP SGB (http://files.filefront.com/6p+reversed+devense+rp+v1rar/;9837289;/fileinfo.html) ]
-------------------------------------------------------
Screenshots:
http://img529.imageshack.us/img529/1860/relic00187lc3.jpg
*Warning: some of these may be different from the released map. More changes have been done since taking these.
http://img526.imageshack.us/img526/9869/relic00001gi1.th.jpg (http://img526.imageshack.us/my.php?image=relic00001gi1.jpg) http://img411.imageshack.us/img411/2241/relic00012ax9.th.jpg (http://img411.imageshack.us/my.php?image=relic00012ax9.jpg) http://img266.imageshack.us/img266/927/relic00011jc6.th.jpg (http://img266.imageshack.us/my.php?image=relic00011jc6.jpg) http://img301.imageshack.us/img301/4665/relic00010kp3.th.jpg (http://img301.imageshack.us/my.php?image=relic00010kp3.jpg) http://img411.imageshack.us/img411/379/relic00009es6.th.jpg (http://img411.imageshack.us/my.php?image=relic00009es6.jpg) http://img407.imageshack.us/img407/5238/relic00008bp9.th.jpg (http://img407.imageshack.us/my.php?image=relic00008bp9.jpg) http://img210.imageshack.us/img210/5540/relic00007ze4.th.jpg (http://img210.imageshack.us/my.php?image=relic00007ze4.jpg) http://img407.imageshack.us/img407/6358/relic00006nc4.th.jpg (http://img407.imageshack.us/my.php?image=relic00006nc4.jpg) http://img411.imageshack.us/img411/7104/relic00005fh7.th.jpg (http://img411.imageshack.us/my.php?image=relic00005fh7.jpg) http://img526.imageshack.us/img526/5484/relic00004fk4.th.jpg (http://img526.imageshack.us/my.php?image=relic00004fk4.jpg) http://img201.imageshack.us/img201/9674/relic00002hh1.th.jpg (http://img201.imageshack.us/my.php?image=relic00002hh1.jpg) http://img266.imageshack.us/img266/2076/relic00026lc9.th.jpg (http://img266.imageshack.us/my.php?image=relic00026lc9.jpg) http://img257.imageshack.us/img257/1002/relic00025ud0.th.jpg (http://img257.imageshack.us/my.php?image=relic00025ud0.jpg) http://img201.imageshack.us/img201/6839/relic00024dh8.th.jpg (http://img201.imageshack.us/my.php?image=relic00024dh8.jpg) http://img526.imageshack.us/img526/7366/relic00023tl6.th.jpg (http://img526.imageshack.us/my.php?image=relic00023tl6.jpg) http://img266.imageshack.us/img266/3484/relic00022fn7.th.jpg (http://img266.imageshack.us/my.php?image=relic00022fn7.jpg) http://img526.imageshack.us/img526/4892/relic00021pf8.th.jpg (http://img526.imageshack.us/my.php?image=relic00021pf8.jpg) http://img266.imageshack.us/img266/6823/relic00020ih9.th.jpg (http://img266.imageshack.us/my.php?image=relic00020ih9.jpg) http://img411.imageshack.us/img411/8826/relic00019pn5.th.jpg (http://img411.imageshack.us/my.php?image=relic00019pn5.jpg) http://img526.imageshack.us/img526/3456/relic00018bp8.th.jpg (http://img526.imageshack.us/my.php?image=relic00018bp8.jpg) http://img201.imageshack.us/img201/2060/relic00017jn9.th.jpg (http://img201.imageshack.us/my.php?image=relic00017jn9.jpg) http://img407.imageshack.us/img407/6861/relic00016fs4.th.jpg (http://img407.imageshack.us/my.php?image=relic00016fs4.jpg) http://img257.imageshack.us/img257/1659/relic00013xn0.th.jpg (http://img257.imageshack.us/my.php?image=relic00013xn0.jpg)
And the preview video too!
http://video.google.com/videoplay?docid=-4441842166932332240&hl=en
Hope you see anything in there... Just check out the OOB detail :)
Map install instructions:
-- SGB Install --
Go to your Company Of Heroes/WW2/Data folder
Go to or create Scenarios folder in there
Go to or create mp folder in Scenarios folder
Extract the map archive there
Run your Company Of Heroes in -dev mode. To do so:
Create a shortcut of RelicCOH.exe located in your Company Of heroes folder
Open Shortcuts preferences
Add " -dev" without the quotes (Note the whitespace! Whitespace after the text present in the field is required!) to the Target field.
It should look like this:
"C:\Program Files\THQ\Company Of Heroes\RelicCOH.exe" -dev
When playing custom maps run your CoH through your created shortcut
Enjoy! The map should be in CoH map list in the bottom
-- SGA install --
Just copy the map file to My Documents/My games/Company Of Heroes/WW2/Scenarios/ folder and play. Although I suggest using the the Mannerheim's CoHLauncher (http://forums.relicnews.com/showthread.php?t=176498)!