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Nobody
21-02-08, 02:03
[NEW MAP] (6p) Trainz
I have finally got the time to finish this one.
A warmachine needs a lot of supplies and the best way to tranport large quantities of goods is by railway, therefore trains and railyards are always legitimate targets for any armed force, take it or destroy it but donīt let the enemy get it. Go get that railyard, you can resupply on several fuel and ammo dumps all over the area.
On the OF map, you will start at night and during the game, the sun will rise and you will get full daylight (if the game lasts long enough).

http://www.wargamer.dk/trainz/trainzs.jpg (http://www.wargamer.dk/trainz/trainz.jpg)
http://www.wargamer.dk/trainz/map.jpg

http://www.wargamer.dk/trainz/trainz1s.jpg (http://www.wargamer.dk/trainz/trainz1.jpg)http://www.wargamer.dk/trainz/trainz2s.jpg (http://www.wargamer.dk/trainz/trainz2.jpg)http://www.wargamer.dk/trainz/trainz3s.jpg (http://www.wargamer.dk/trainz/trainz3.jpg)
http://www.wargamer.dk/trainz/trainz4s.jpg (http://www.wargamer.dk/trainz/trainz4.jpg)http://www.wargamer.dk/trainz/trainz5s.jpg (http://www.wargamer.dk/trainz/trainz5.jpg)http://www.wargamer.dk/trainz/trainz6s.jpg (http://www.wargamer.dk/trainz/trainz6.jpg)
http://www.wargamer.dk/trainz/trainz7s.jpg (http://www.wargamer.dk/trainz/trainz7.jpg)http://www.wargamer.dk/trainz/trainz8s.jpg (http://www.wargamer.dk/trainz/trainz8.jpg)http://www.wargamer.dk/trainz/trainz9s.jpg (http://www.wargamer.dk/trainz/trainz9.jpg)

The map comes in three versions;
One for 1.71 (can be played in OF too)
Trainz vcoh (http://www.mediafire.com/download.php?mmzneoumymi)
And one for OF only, the only difference is the change in light(night to day)
Trainz OF (http://www.mediafire.com/download.php?lnwzjdmzd4y)
And one for the mapcontest (some buildings changed to fit contest rules)
Trainz.sga (contest version) (http://www.mediafire.com/download.php?jnkq3znhyjk)

AGameAnx
21-02-08, 07:30
Will test it, when i get back from school (it's early morning :D) Looking good from the screenshots! :)

Jorge
21-02-08, 17:10
I'll also check it out. If it works out, i'll giva a little revieuw about the game tonight.

AGameAnx
21-02-08, 18:57
Too bad there's no SGB. I will extract in any way... SGAs are not supported too well atm. I will play with a mod too.

The file size also doesn't seem to impress me :p (since not many objects are used, i guess. My 3v3 SGA maps are 10 MB at least :p)

Also remember this doesn't mean it won't be fun to play it! :)

Going to try it out now!

EDIT: Oh and about the file size - there's only one additional custom image, that's why. Loading screen for example is additional 2MB. Maybe you need some good images? Can help out!

Nobody
21-02-08, 19:51
Damn, forgot to rename the loading screen for the OF version :mad: .
Itīs repacked and a new link provided :).


I donīt deliver the SGBīs, iīm sure if people know how to install a mod they too got the knowledge how to extract them from the SGA :cool:

AGameAnx
21-02-08, 21:10
I gave it a try. GREAT! The detail is awesome! The layout is perfect. Nice work!

http://img299.imageshack.us/img299/9580/relic00133uz2.th.jpg (http://img299.imageshack.us/my.php?image=relic00133uz2.jpg)

http://img299.imageshack.us/img299/3892/relic00139ed8.th.jpg (http://img299.imageshack.us/my.php?image=relic00139ed8.jpg)

:cool: :D :p

Some things i found (don't take too seriously. Trying to help you make it perfect :D)

Map entry point for allies:
http://img168.imageshack.us/img168/6273/relic00129wh6.th.jpg (http://img168.imageshack.us/my.php?image=relic00129wh6.jpg)

Nice idea, but could use some better detail:
http://img132.imageshack.us/img132/2329/relic00126qx0.th.jpg (http://img132.imageshack.us/my.php?image=relic00126qx0.jpg)

The grids near the western fuel high point doesn't look too realistic :p Don't know why people would build something like this in real life (stupid thought, but whatever) :D

The bridge in the eastern OOB looks a bit edgy :)

The fields near the eastern allies could use some splats


Great map, keep it up!!

Jorge
21-02-08, 21:13
Hey Nobody, i've played the map against my brother and i have to say, i really like it. Keep up the good work.

Nobody
21-02-08, 21:46
Thanks guys :D

Iīll better open that gate for the allied reinforcements :rolleyes:

BuckyBoy
24-02-08, 19:01
Great map, Nobody! :) ...but maybe it could do with a little destruction, because now it looks like all the trains suddenly just stopped. :p

Nobody
24-02-08, 21:11
They did, someone started shooting around them :D

Jorge
24-02-08, 21:39
I wouln't put the destruction in it, maybe some craters at some places. But the map is good as it is.

Ununoctium
26-02-08, 01:22
Like usual, another masterpiece

Henry666
28-02-08, 23:04
I put a link to your map on my homepage if you don`t mind :)

Nobody
29-02-08, 21:06
:D :cool:

Oliver
01-03-08, 11:38
A very nice map indeed, I enjoyed playing against Jorge but unfortunatly I lost :(

easycompany101st
11-03-08, 01:34
um well even thoughi now how to get sga. files to work well um i forgot can u tell me how to get them to work

Nobody
11-03-08, 02:00
SGA files goes into "documents/my games/company of heroes/ww2/scenarios/mapname.sga

That should work fine for a skirmish game. If you want to play online or LAN, you have to launch the game with mannerheimīs nice little program. :)

Henry666
11-03-08, 18:06
Hey nobody, played the map again and found the ai bug, its because of one muni point near the allied starting positions (between the trains), ai doesnt seem to like capturing it and gets stuck there, when i capture the point ai continues to act normal.

Nobody
12-03-08, 01:08
Thx Henry, i will move it and see if it helps, i have a few other things to to change so there might be an update in a couple of days :)

Henry666
12-03-08, 16:46
cool :)

mccormackd
17-03-08, 03:05
I've copied the ".sga" file to my "C:\Program Files\THQ\Company of Heroes\WW2\Data\Scenarios\MP" folder, but it doesn't show up in my "All Maps" in the game. I am using the " -dev" switch in my COH-OF shortcut.

I would appreciate any suggestions you have.

Thanks!

Nobody
20-03-08, 01:14
To use a map in SGA format, you have to place it in:
"Documents/my games/company of heroes/ww2/scenarios/mapname.sga"

The path you have used ("C:\Program Files\THQ\Company of Heroes\WW2\Data\Scenarios\MP") are for maps in SGB format, which are the developers uncompressed files.

dasuperseal
22-03-08, 06:13
Forgot to chime in. Love the map. I have played several matches on it and it is sweet.

Nobody
28-03-08, 22:58
Update:
A few objects moved or changed to improve visual impression and gameplay.
A third version added, this version are one of my two contributions to Relics mapcontest Link to relicnews contest thread (http://forums.relicnews.com/showthread.php?t=186911):p

Jorge
29-03-08, 14:27
Good luck with the contest. I'll take a look at your competition.

ewayce
02-04-08, 21:11
I don't know what the difference is between .sga and a scar file etc. I downloaded the file(s) to the directory indicated, i'm running with -dev , but nothing shows up under scirmisishs. Thanks in advance for an assist.

Ed

Nobody
02-04-08, 23:56
To use a map in SGA format, you have to place it in:
"Documents/my games/company of heroes/ww2/scenarios/mapname.sga"

ewayce
04-04-08, 21:52
Sorry to be so dumb but this path doesn't exist on my computer, do I have to create it manually?

ewayce
04-04-08, 23:49
All is well now.

I thought all maps are created equal, they are not. Here's how it works. There are two different paths you can use to store maps:

c:\program files\THQ\Company of Heroes\WW2\Data\scenarios -- This is for .sgb files and uses -DEV option

or

c:\my documents/my games/company of heroes/ww2/scenarios -- This is for .sga files


Thanks

bundy
11-10-08, 15:03
its a good map to play...